Talk:Cheats and Console Commands/@comment-95.91.251.209-20170606014838

awesome, i just rediscovered in the awesome web.archive.org: https://web.archive.org/web/20120717213130/http://twoworldsvault.ign.com/View.php?view=Guides.Detail&id=27&comment_page=2

this is the correct syntax to create spells via console commands:

ec.addobjecttoinventory SPELL_AMULET_01#card_fire_fire(10),card_missile(2),card_damage,card_spray(4)|card_water_ice(10),card_missile(2),card_damage,card_spray(4)|card_earth_creeper(10),card_area(2),card_damage,card_time

or another example:

ec.addobjecttoinventory SPELL_AMULET_01#card_air_life(10),card_area,card_time(3),card_protect,card_damage|card_fire_fire,card_missile(4),card_spray(5)|card_earth_creeper(10),card_area(5),card_time,card_damage

note, that it is possible to create normally impossible spells with this method. as long as you meet the restrictions for modifier cards(max 12), carrier cards(max 11), and magic type cards(max 10) you can create spells which are "longer" than just 3 segments by using the "pipe" character | for a new magic segment in a spell amulet.